How to enumerate the names of all resources in a .resources file

Resources can be linked into assemblies using the assembly linker or Visual Studio and sometimes they can be compiled and stored in a resource file. To find out what you've got in the latter case you need to load the file and enumerate the name-value pairs that store the resource information. This is accomplished with the ResourceReader class that enables you to operate on .resources files. Listing 1 shows a simple application that demonstrates the use of the ResourceReader and the IDictionaryEnumerator it provides.

In particular note how the handler for button 1 works, see button1_Click.

Listing 1.

using System;

using System.Resources;

using System.Drawing;

using System.Collections;

using System.ComponentModel;

using System.Windows.Forms;

using System.Data;

 

namespace resourceenumerator

{

  /// <summary>

  /// Summary description for Form1.

  /// </summary>

  public class Form1 : System.Windows.Forms.Form

  {

    private System.Windows.Forms.Button button1;

    private System.Windows.Forms.Button button2;

    private System.Windows.Forms.TextBox textBox1;

    /// <summary>

    /// Required designer variable.

    /// </summary>

    private System.ComponentModel.Container components = null;

 

    public Form1()

    {

      //

      // Required for Windows Form Designer support

      //

      InitializeComponent();

 

      //

      // TODO: Add any constructor code after InitializeComponent call

      //

    }

 

    /// <summary>

    /// Clean up any resources being used.

    /// </summary>

    protected override void Dispose( bool disposing )

    {

      if( disposing )

      {

        if (components != null)

        {

          components.Dispose();

        }

      }

      base.Dispose( disposing );

    }

 

    #region Windows Form Designer generated code

    /// <summary>

    /// Required method for Designer support - do not modify

    /// the contents of this method with the code editor.

    /// </summary>

    private void InitializeComponent()

    {

      this.button1 = new System.Windows.Forms.Button();

      this.button2 = new System.Windows.Forms.Button();

      this.textBox1 = new System.Windows.Forms.TextBox();

      this.SuspendLayout();

      //

      // button1

      //

      this.button1.Location = new System.Drawing.Point(208, 200);

      this.button1.Name = "button1";

      this.button1.TabIndex = 0;

      this.button1.Text = "Open";

      this.button1.Click += new System.EventHandler(this.button1_Click);

      //

      // button2

      //

      this.button2.Location = new System.Drawing.Point(208, 232);

      this.button2.Name = "button2";

      this.button2.TabIndex = 1;

      this.button2.Text = "Quit";

      this.button2.Click += new System.EventHandler(this.button2_Click);

      //

      // textBox1

      //

      this.textBox1.Location = new System.Drawing.Point(8, 8);

      this.textBox1.Multiline = true;

      this.textBox1.Name = "textBox1";

      this.textBox1.Size = new System.Drawing.Size(272, 184);

      this.textBox1.TabIndex = 2;

      this.textBox1.Text = "";

      //

      // Form1

      //

      this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);

      this.ClientSize = new System.Drawing.Size(292, 266);

      this.Controls.Add(this.textBox1);

      this.Controls.Add(this.button2);

      this.Controls.Add(this.button1);

      this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;

      this.Name = "Form1";

      this.Text = "Form1";

      this.ResumeLayout(false);

 

    }

    #endregion

 

    /// <summary>

    /// The main entry point for the application.

    /// </summary>

    [STAThread]

    static void Main()

    {

      Application.Run(new Form1());

    }

 

    private void button1_Click(object sender, System.EventArgs e)

    {

      OpenFileDialog dlg=new OpenFileDialog();

      dlg.Filter="Resource files|*.resources";

      if(dlg.ShowDialog()==DialogResult.OK)

      {

        ResourceReader rr=new ResourceReader(dlg.FileName);

        IDictionaryEnumerator en = rr.GetEnumerator();

        while(en.MoveNext())

          this.textBox1.Text+=en.Key+"\r\n"; 

      }

    }

 

    private void button2_Click(object sender, System.EventArgs e)

    {

      Application.Exit();

    }

  }

}

 

 

Imports System

Imports System.Resources

Imports System.Drawing

Imports System.Collections

Imports System.ComponentModel

Imports System.Windows.Forms

Imports System.Data

 

 

Namespace resourceenumerator

   '/ <summary>

   '/ Summary description for Form1.

   '/ </summary>

  

   Public Class Form1

    Inherits System.Windows.Forms.Form

    Private WithEvents button1 As System.Windows.Forms.Button

    Private WithEvents button2 As System.Windows.Forms.Button

    Private textBox1 As System.Windows.Forms.TextBox

    '/ <summary>

    '/ Required designer variable.

    '/ </summary>

    Private components As System.ComponentModel.Container = Nothing

    

    

    Public Sub New()

     '

     ' Required for Windows Form Designer support

     '

     InitializeComponent()

    End Sub 'New

     

    '

    ' TODO: Add any constructor code after InitializeComponent call

    '

    

    '/ <summary>

    '/ Clean up any resources being used.

    '/ </summary>

    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)

      If disposing Then

        If Not (components Is Nothing) Then

          components.Dispose()

        End If

      End If

      MyBase.Dispose(disposing)

    End Sub 'Dispose

 

#Region "Windows Form Designer generated code"

 

    '/ <summary>

    '/ Required method for Designer support - do not modify

    '/ the contents of this method with the code editor.

    '/ </summary>

    Private Sub InitializeComponent()

      Me.button1 = New System.Windows.Forms.Button

      Me.button2 = New System.Windows.Forms.Button

      Me.textBox1 = New System.Windows.Forms.TextBox

      Me.SuspendLayout()

      '

      ' button1

      '

      Me.button1.Location = New System.Drawing.Point(208, 200)

      Me.button1.Name = "button1"

      Me.button1.TabIndex = 0

      Me.button1.Text = "Open"

      '

      ' button2

      '

      Me.button2.Location = New System.Drawing.Point(208, 232)

      Me.button2.Name = "button2"

      Me.button2.TabIndex = 1

      Me.button2.Text = "Quit"

      '

      ' textBox1

      '

      Me.textBox1.Location = New System.Drawing.Point(8, 8)

      Me.textBox1.Multiline = True

      Me.textBox1.Name = "textBox1"

      Me.textBox1.Size = New System.Drawing.Size(272, 184)

      Me.textBox1.TabIndex = 2

      Me.textBox1.Text = ""

      '

      ' Form1

      '

      Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)

      Me.ClientSize = New System.Drawing.Size(292, 266)

      Me.Controls.Add(textBox1)

      Me.Controls.Add(button2)

      Me.Controls.Add(button1)

      Me.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog

      Me.Name = "Form1"

      Me.Text = "Form1"

      Me.ResumeLayout(False)

    End Sub 'InitializeComponent

#End Region

 

 

    '/ <summary>

    '/ The main entry point for the application.

    '/ </summary>

    <STAThread()> _

    Shared Sub Main()

      Application.Run(New Form1)

    End Sub 'Main

 

 

    Private Sub button1_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles button1.Click

      Dim dlg As New OpenFileDialog

      dlg.Filter = "Resource files|*.resources"

      If dlg.ShowDialog() = DialogResult.OK Then

        Dim rr As New ResourceReader(dlg.FileName)

        Dim en As IDictionaryEnumerator = rr.GetEnumerator()

        While en.MoveNext()

          Me.textBox1.Text += en.Key + ControlChars.Cr + ControlChars.Lf

        End While

      End If

    End Sub 'button1_Click

 

    Private Sub button2_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles button2.Click

      Application.Exit()

    End Sub 'button2_Click

  End Class 'Form1

End Namespace 'resourceenumerator

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